Travel to the planet Utukku ( Mulla Xul, Ninmah Cluster).
Powers and weapons with large areas of effect such as the Scorpion, M-37 Falcon, Venom Shotgun, Incinerate, Nova, and Flare can also be efficient ways to clear your path.
Weapons with regenerating ammunition such as the Particle Rifle or the M-7 Lancer can be an alternative to relying on the Firestorm to save ammo.
On higher difficulties, the Firestorm is less effective against enemies and is primarily useful as an ammo-saving and efficient way to deal with obstacles.
This is the only mission in the game to feature the weapon. Luckily, the M-451 Firestorm heavy weapon will frequently be available to temporarily equip and use against both enemies and environmental destructibles at your discretion. Since thermal clips do not drop from many of the enemies you'll encounter, wasting too much ammunition clearing these obstacles should be avoided. As usual, splash damage is key to neutralizing enemies that rely on numbers.Įnvironmental Obstacles: This mission contains a variety of obstacles that must be destroyed with weapons or powers to progress. You may want to give some thought to that, particularly if your combat strategy relies on slow-firing weapons. The Reaper modus operandi here is inundating your position with herds of fast-moving melee units, given barriers by Barrier Engines while the heavy hitters deal long-distance barrages. Grenades will also prove especially useful in the final battle. Causing a Fire Explosion and/or Biotic Explosion is one of your viable considerations: Incinerate, Warp, Dark Channel, Incendiary Ammo, and Armor-Piercing Ammo are all noteworthy suggestions. The enemies for this mission are basic unshielded melee infantry, but with heavy long-range units and barrier-generating devices appearing potentially for the first time. Scouts were dispatched, but have not reported since. The krogan heard troubling rumors about activity beyond the rachni relay. A NavPoint for this mission is already on the galaxy map, but if the Urdnot leader is talked to in the War Room regarding this, you learn just enough to change the wording of the journal entry. The Urdnot leader reports that some of his men went missing, the details of which he'd rather discuss "in private" ( Urdnot Wreav) or "somewhere else" ( Urdnot Wrex). The journal entry is alternatively named as Attican Traverse: The Rachni, depending on your decision regarding the Rachni Queen in the original Mass Effect. The mission is acquired automatically upon return from Sur'Kesh.